Game Genie de retour sur PS4 avec une faille inédite

Apercu: 

Le fameux Game Genie semblerait être prochainement de retour dans le domaine des consoles, en permettant de tricher sur la PS4 grâce à une faille inédite trouvée sur la dernière console de Sony.


Pour ceux qui ne sont pas nés avec la Playstation, le Game Genie était un périphérique permettant de tricher sur NES, Super NES, Game Boy, Mega Drive et Game Gear.
Une nouvelle version est sortie récemment pour la PS3 et DS avec une modification de la sauvegarde, suite au rachat de la marque par hyperkin.
La société annonce avoir trouvé une faille sur la PS4 permettant de tricher sur les jeux.
La raison de cette absence depuis très longtemps s'explique très simplement par les sécurités ajoutés dans les consoles et il est donc de plus en plus difficile de tricher dans les jeux et il est souvent obligatoire d'hacker la console. Les seules solutions sont souvent la modification des sauvegardes.

Cependant Game Génie dit avoir trouvé une faille dans la PS4 avec la fonction Remote Play avec la PS Vita, exploitée grâce à un réseau Wifi caché pour exploiter une backdoor dans le système. Pour l'instant ils sont parvenus à accéder aux données de trophées et aux sauvegardes partiellement encryptées. Il y a encore beaucoup de travail nécessaire mais le but ultime est de pouvoir modifier un fichier de jeu ou les fichiers PUP pendant que le jeu tourne, via une modification de la mémoire en temps réel.
Pour l'instant ils ont réussi à faire fonctionner de la triche sur les jeux Battlefield 4 et Tomb Raider.

Quote:
GAME GENIE EYES PLAYSTATION 4

In 2012, just over two decades after its creation, Game Genie made a quiet return to market. It had a new look and a new company backing it, and it operated in a completely different style than its predecessors. This new Game Genie, developed by Hyperkin for the PlayStation 3 and Nintendo DS, modified your save game to give you extra lives or ammo. According to Chris Gallizzi, product manager at Hyperkin, this is a much more rigid system than what the older Game Genie enjoyed. Gaining access to a game's save files means cracking several layers of encryption, a process that changes from game to game. It's slow, time-consuming work that limits the product to only the games Gallizzi and his three-person team have cracked.

However, Gallizzi thinks he may have found a way to recapture some of that old Game Genie craziness thanks to a security loophole in the PlayStation 4's design. "The key to the PlayStation 4 is the Vita," he explained, "and the Vita is not as secure as people think. By syncing the Vita to the PS4, we are then able to pick up a hidden Wi-Fi signal to detect a backdoor entry to the system. From there, we're able to access the raw game files, like trophy data and partially encrypted game saves. It still needs work, but the ultimate goal is to be able to mod a game file or the actual PUP files while the game is running--similar to DEX modding for the PS3, which allows real-time memory hacks."

So far, Gallizzi and his team have been successful in modifying only two games--Battlefield 4 and Tomb Raider--on the PS4, and even then, neither game is very stable. It will be a while before this technology is ready for public consumption, but when it is it will open up games in ways the PS3 and DS Game Genies could not. "What this technology would allow us to do is actually modify the game data, similar to how the orignal Game Genie functioned," Gallizzi said. "From there we could do things like jumping over a whole level in a single bound or explore the game coding and find hidden stuff that was never fully deleted, stuff that's not seen in save data but is actually within game code."

Gallizzi and his team are aware that the gaming landscape has changed since the days of the original Game Genie. Massively multiplayer online games and competitive online gaming have taken hold, and those are two areas of gaming the team knows to stay away from. "We have one golden rule," said Gallizzi, "and that is to never go into online gaming. We don't want to disrupt the competitive communities for Call of Duty or Battlefield or any of those games. We make sure that if you're using our hacks or cheats or whatever, you're doing it in your own little world."

Game hacking and modding are still alive and well outside of Game Genie, especially on PC. However, as Sole noted, Game Genie made game modification both safe and accessible for non-PC players, while opening up a ton of crazy possibilities to boot. And unlike typical PC modding, Game Genie also introduced an element of randomness. Most game mods or hacks are designed with some sort of goal in mind. With Game Genie, you never really knew what--if anything--you were going to get when you started plugging in random codes, and those results might not be things you would think to search for, nor develop as a mod.

History has shown that the one major complaint lobbed at Game Genie was that it made games shorter or easier by circumventing certain parts. You could just press a button and win the game. And while that was certainly an option, it wasn't all this device could do. For those who took the time to learn this new technology, it rewarded them by breathing new life into games time and again. Game developers and publishers today are constantly looking for new ways to get extra mileage out of their games, whether through downloadable content or various unlocks. It's time we put the power back in the players' hands and let our imaginations extend the life of our favorite games. It's time for another Game Genie.

http://psx-scene.com/forums/content/game-genie-claims-new-exploit-ps4-when-using-vita-s-remote-play-4441/Source : http://psx-scene.com/forums/content/game-genie-claims-new-exploit-ps4-when-using-vita-s-remote-play-4441/